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Live Period/Showcase Events Rules

Game Rules

  1. NHFS Rules will apply. Exceptions: (Free throw is on release - Players are allowed 6 fouls), 1 and 1 on 10th Team Foul, 2 shots on 12th Team Foul per Half.
  2. There is a 10 second back court violation in all games that do not have a shot clock and there will be a 5 second closely guarded called in all games.
  3. A minimum 2 minute warm-up between games.
  4. Games begin at scheduled time.
  5. Game time is forfeit time. The tournament site director can allow 10 minutes for a team to arrive in special situations.
  6. 16 Minute Halves, with a stopped clock.
  7. The tournament director has the right to forfeit a game if a team does not have its starting five ready to play at the scheduled tip off time.
  8. CLOCK - If a team is behind by 30 points or more in the second half we will go to a running clock and no pressing is allowed, if the score drops below 30 points we will go back to a regular stopped clock.
  9. Time-Outs, 2 Full / 1 - 30 second Time-Outs per game.
  10. Half-Time = 2 Minutes
  11. Overtime: Overtime will be 2 minutes, Double OT will be 1 minute and Triple OT will be Sudden Death. Clock stops on all whistles. One Time-Out allowed, no carry over. Player fouls and team fouls carry-over.
  12. The tournament will supply a clock operator, home team must provide a scorekeeper.
  13. Each Team must bring your own basketballs for games and warmup. 
  14. Each Team must BRING YOUR OWN MEDICAL SUPPLIES: there will be A TRAINER on site if needed. (Tape and pre-wrap will be available to purchase on site)
  15. Players age is based on Grade Only.
  16. A player can only play with ONE CLUB, ONE TEAM in ONE DIVISION.

Select Events has the right to approve a team and or a player to play down in a division if approved before the tournament begins. You must talk to the tournament director, no exceptions. Our goal is to provide competitive games.


Clock Keeper and Score Table

  • For scoreboard purposes the team in light colored jerseys will be the home team and will sit to the right of the scorers table (when facing the court).
  • For scoreboard purposes the team in dark colored jerseys will be the visiting team and will sit to the left of the scorers table (when facing the court).
  • On the game schedule, the team listed first or on top is 'home' and will wear light colored jerseys. Each team is responsible for their own jerseys... bring 2 different colored jerseys or reversible 2-colored jerseys with you to each game. Each team must provide their own warm-up balls.

Pool Play Tie Breaker

  • In any situation where two (2) teams are tied, head-to-head competition between the teams will determine the winner.
  • If more than two (2) teams tie, a point differential tiebreaker will be applied. The point differentials of the teams involved in the tie are totaled. Teams are then ranked according to the sum of the point differential - with the highest number placing above the second highest point total and the third highest point total next. (The maximum that you can beat a team and still gain an advantage is 20 points.)
  • If two (2) teams are still tied after the application of the formula, go back to rule number 1 to break the tie.
  • If more than two (2) teams are still tied after the application of the formula, the point differentials of the team(s) not involved in the tie are added, and the results recalculated.
  • The score of all forfeits shall be 20-0
  • If there is still a three-way tie, a three way flip of the coin will determine team placement